https://github.com/Bekaboo/dropbar.nvim/assets/76579810/e8c1ac26-0321-4762-9975-b20fc3098c5a
Opening drop-down menus or go to definition with a single mouse click
Pick mode for quickly selecting a component in the winbar with shortcuts
Automatically truncating long components
Multiple backends that support fall-backs
dropbar.nvim
comes with five builtin sources:
lsp: gets symbols from language servers using nvim's builtin LSP framework
markdown: a custom incremental parser that gets symbol information about markdown headings
path: gets current file path
treesitter: gets symbols from treesitter parsers using nvim's builtin treesitter integration
terminal: easily switch terminal buffers using the dropdown menu
To make a new source yourself, see making a new source.
For source fall-backs support, see bar options.
Zero config & Zero dependency
dropbar.nvim
does not require nvim-lspconfig, nvim-treesitter
or any third-party UI libraries to work.
As long as the language server or the treesitter parser is installed,
it should work just fine.
Optionally, you can install telescope-fzf-native to add fuzzy search support to dropbar menus.
Drop-down menu components and winbar symbols that response to mouse/cursor hovering:
:h mousemoveevent
to be enabled.Preview symbols in their source windows when hovering over them in the drop-down menu
Reorient the source window on previewing or after jumping to a symbol
Add scrollbar to the menu when the symbol list is too long
Add preview for symbols shown in the winbar
Preview symbols (files) from path
source
Support visual mode selection to select/delete multiple symbols
Ability to hide/show the winbar on each window separately
Add more tests for the sources path
, lsp
, and treesitter
Configurable scrollbar appearance
Update winbar sources dynamically
More responsive mouse clicking & hovering in insert (fzf) mode, like in normal mode
Using lazy.nvim
require('lazy').setup({
{
'Bekaboo/dropbar.nvim',
-- optional, but required for fuzzy finder support
dependencies = {
'nvim-telescope/telescope-fzf-native.nvim',
build = 'make'
}
}
})
Using packer.nvim
require('packer').startup(function(use)
use({
'Bekaboo/dropbar.nvim',
requires = {
'nvim-telescope/telescope-fzf-native.nvim',
run = 'make'
}
})
end)
Using native package manager
mkdir -p ~/.local/share/nvim/site/pack/packages/
git clone https://github.com/Bekaboo/dropbar.nvim ~/.local/share/nvim/site/pack/packages/start/dropbar.nvim
Lazy-loading is unneeded as it is already done in plugin/dropbar.lua.
require('dropbar.api').pick()
to enter interactive pick mode or
require('dropbar.api').pick(<idx>)
to directly select a component at
idx
.dropbar_menu_t:fuzzy_find_open()
to interactively
filter, select and preview entries using fzf<Esc>
: exit fzf mode<Up>/<Down>
: move the cursor in fzf mode<CR>
: call the on_click callback of the symbol under the cursor<LeftMouse>
: call the on_click
callback of the symbol at the mouse
click<CR>
: find the first clickable symbol in the current drop-down menu
entry and call its on_click
callbacki
: enter fzf mode from the menuq
/ <Esc>
: close current menuvim.ui.select
Dropbar can be used as a drop-in replacement for Neovim's builtin vim.ui.select
menu.
To enable this functionality, simply replace vim.ui.select
with dropbar.utils.menu.select
:
vim.ui.select = require('dropbar.utils.menu').select
---@class dropbar_configs_t
M.opts = {
icons = {
enable = true,
kinds = {
---Directory icon and highlighting getter, set to empty string to disable
---@param path string path to the directory
---@return string: icon for the directory
---@return string?: highlight group for the icon
---@type fun(path: string): string, string?|string?
dir_icon = function(_)
return M.opts.icons.kinds.symbols.Folder, 'DropBarIconKindFolder'
end,
---File icon and highlighting getter, set to empty string to disable
---@param path string path to the file
---@return string: icon for the file
---@return string?: highlight group for the icon
---@type fun(path: string): string, string?|string?
file_icon = function(path)
local icon_kind_opts = M.opts.icons.kinds
local file_icon = icon_kind_opts.symbols.File
local file_icon_hl = 'DropBarIconKindFile'
local devicons_ok, devicons = pcall(require, 'nvim-web-devicons')
if not devicons_ok then
return file_icon, file_icon_hl
end
-- Try to find icon using the filename, explicitly disable the
-- default icon so that we can try to find the icon using the
-- filetype if the filename does not have a corresponding icon
local devicon, devicon_hl = devicons.get_icon(
vim.fs.basename(path),
vim.fn.fnamemodify(path, ':e'),
{ default = false }
)
-- No corresponding devicon found using the filename, try finding icon
-- with filetype if the file is loaded as a buf in nvim
if not devicon then
---@type integer?
local buf = vim.iter(vim.api.nvim_list_bufs()):find(function(buf)
return vim.api.nvim_buf_get_name(buf) == path
end)
if buf then
local filetype =
vim.api.nvim_get_option_value('filetype', { buf = buf })
devicon, devicon_hl = devicons.get_icon_by_filetype(filetype)
end
end
file_icon = devicon and devicon .. ' ' or file_icon
file_icon_hl = devicon_hl
return file_icon, file_icon_hl
end,
symbols = {
Array = ' ',
Boolean = ' ',
BreakStatement = ' ',
Call = ' ',
CaseStatement = ' ',
Class = ' ',
Color = ' ',
Constant = ' ',
Constructor = ' ',
ContinueStatement = '→ ',
Copilot = ' ',
Declaration = ' ',
Delete = ' ',
DoStatement = ' ',
Enum = ' ',
EnumMember = ' ',
Event = ' ',
Field = ' ',
File = ' ',
Folder = ' ',
ForStatement = ' ',
Function = ' ',
H1Marker = ' ', -- Used by markdown treesitter parser
H2Marker = ' ',
H3Marker = ' ',
H4Marker = ' ',
H5Marker = ' ',
H6Marker = ' ',
Identifier = ' ',
IfStatement = ' ',
Interface = ' ',
Keyword = ' ',
List = ' ',
Log = ' ',
Lsp = ' ',
Macro = ' ',
MarkdownH1 = ' ', -- Used by builtin markdown source
MarkdownH2 = ' ',
MarkdownH3 = ' ',
MarkdownH4 = ' ',
MarkdownH5 = ' ',
MarkdownH6 = ' ',
Method = ' ',
Module = ' ',
Namespace = ' ',
Null = ' ',
Number = ' ',
Object = ' ',
Operator = ' ',
Package = ' ',
Pair = ' ',
Property = ' ',
Reference = ' ',
Regex = ' ',
Repeat = ' ',
Scope = ' ',
Snippet = ' ',
Specifier = ' ',
Statement = ' ',
String = ' ',
Struct = ' ',
SwitchStatement = ' ',
Terminal = ' ',
Text = ' ',
Type = ' ',
TypeParameter = ' ',
Unit = ' ',
Value = ' ',
Variable = ' ',
WhileStatement = ' ',
},
},
ui = {
bar = {
separator = ' ',
extends = '…',
},
menu = {
separator = ' ',
indicator = ' ',
},
},
},
symbol = {
preview = {
---Reorient the preview window on previewing a new symbol
---@param _ integer source window id, ignored
---@param range {start: {line: integer}, end: {line: integer}} 0-indexed
reorient = function(_, range)
local invisible = range['end'].line - vim.fn.line('w$') + 1
if invisible > 0 then
local view = vim.fn.winsaveview() --[[@as vim.fn.winrestview.dict]]
view.topline = math.min(
view.topline + invisible,
math.max(1, range.start.line - vim.wo.scrolloff + 1)
)
vim.fn.winrestview(view)
end
end,
},
jump = {
---@param win integer source window id
---@param range {start: {line: integer}, end: {line: integer}} 0-indexed
reorient = function(win, range)
local view = vim.fn.winsaveview()
local win_height = vim.api.nvim_win_get_height(win)
local topline = range.start.line - math.floor(win_height / 4)
if
topline > view.topline
and topline + win_height < vim.fn.line('$')
then
view.topline = topline
vim.fn.winrestview(view)
end
end,
},
},
bar = {
---@type boolean|fun(buf: integer, win: integer, info: table?): boolean
enable = function(buf, win, _)
return vim.api.nvim_buf_is_valid(buf)
and vim.api.nvim_win_is_valid(win)
and vim.wo[win].winbar == ''
and (
(pcall(vim.treesitter.get_parser, buf, vim.bo[buf].ft)) and true
or false
)
end,
attach_events = {
'OptionSet',
'BufWinEnter',
'BufWritePost',
},
-- Wait for a short time before updating the winbar, if another update
-- request is received within this time, the previous request will be
-- cancelled, this improves the performance when the user is holding
-- down a key (e.g. 'j') to scroll the window, default to 0 ms
-- If you encounter performance issues when scrolling the window, try
-- setting this option to a number slightly larger than
-- 1000 / key_repeat_rate
update_debounce = 0,
update_events = {
win = {
'CursorMoved',
'WinEnter',
'WinResized',
},
buf = {
'BufModifiedSet',
'FileChangedShellPost',
'TextChanged',
'ModeChanged',
},
global = {
'DirChanged',
'VimResized',
},
},
hover = true,
---@type dropbar_source_t[]|fun(buf: integer, win: integer): dropbar_source_t[]
sources = function(buf, _)
local sources = require('dropbar.sources')
if vim.bo[buf].ft == 'markdown' then
return {
sources.path,
sources.markdown,
}
end
if vim.bo[buf].buftype == 'terminal' then
return {
sources.terminal,
}
end
return {
sources.path,
utils.source.fallback({
sources.lsp,
sources.treesitter,
}),
}
end,
padding = {
left = 1,
right = 1,
},
pick = {
pivots = 'abcdefghijklmnopqrstuvwxyz',
},
truncate = true,
},
menu = {
-- When on, preview the symbol under the cursor on CursorMoved
preview = true,
-- When on, automatically set the cursor to the closest previous/next
-- clickable component in the direction of cursor movement on CursorMoved
quick_navigation = true,
entry = {
padding = {
left = 1,
right = 1,
},
},
-- Menu scrollbar options
scrollbar = {
enable = true,
-- The background / gutter of the scrollbar
-- When false, only the scrollbar thumb is shown.
background = true
},
---@type table<string, string|function|table<string, string|function>>
keymaps = {
['q'] = '<C-w>q',
['<Esc>'] = '<C-w>q',
['<LeftMouse>'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
local clicked_menu = utils.menu.get({ win = mouse.winid })
-- If clicked on a menu, invoke the corresponding click action,
-- else close all menus and set the cursor to the clicked window
if clicked_menu then
clicked_menu:click_at({ mouse.line, mouse.column - 1 }, nil, 1, 'l')
return
end
utils.menu.exec('close')
utils.bar.exec('update_current_context_hl')
if vim.api.nvim_win_is_valid(mouse.winid) then
vim.api.nvim_set_current_win(mouse.winid)
end
end,
['<CR>'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
local cursor = vim.api.nvim_win_get_cursor(menu.win)
local component = menu.entries[cursor[1]]:first_clickable(cursor[2])
if component then
menu:click_on(component, nil, 1, 'l')
end
end,
['<MouseMove>'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
utils.menu.update_hover_hl(mouse)
if M.opts.menu.preview then
utils.menu.update_preview(mouse)
end
end,
['i'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
menu:fuzzy_find_open()
end,
},
---@alias dropbar_menu_win_config_opts_t any|fun(menu: dropbar_menu_t):any
---@type table<string, dropbar_menu_win_config_opts_t>
---@see vim.api.nvim_open_win
win_configs = {
border = 'none',
style = 'minimal',
row = function(menu)
return menu.prev_menu
and menu.prev_menu.clicked_at
and menu.prev_menu.clicked_at[1] - vim.fn.line('w0')
or 0
end,
---@param menu dropbar_menu_t
col = function(menu)
if menu.prev_menu then
return menu.prev_menu._win_configs.width
+ (
menu.prev_menu.scrollbar
and menu.prev_menu.scrollbar.background
and 1
or 0
)
end
local mouse = vim.fn.getmousepos()
local bar = utils.bar.get({ win = menu.prev_win })
if not bar then
return mouse.wincol
end
local _, range = bar:get_component_at(math.max(0, mouse.wincol - 1))
return range and range.start or mouse.wincol
end,
relative = 'win',
win = function(menu)
return menu.prev_menu and menu.prev_menu.win
or vim.fn.getmousepos().winid
end,
height = function(menu)
return math.max(
1,
math.min(
#menu.entries,
vim.go.pumheight ~= 0 and vim.go.pumheight
or math.ceil(vim.go.lines / 4)
)
)
end,
width = function(menu)
local min_width = vim.go.pumwidth ~= 0 and vim.go.pumwidth or 8
if vim.tbl_isempty(menu.entries) then
return min_width
end
return math.max(
min_width,
math.max(unpack(vim.tbl_map(function(entry)
return entry:displaywidth()
end, menu.entries)))
)
end,
zindex = function(menu)
if menu.prev_menu then
if menu.prev_menu.scrollbar and menu.prev_menu.scrollbar.thumb then
return vim.api.nvim_win_get_config(menu.prev_menu.scrollbar.thumb).zindex
end
return vim.api.nvim_win_get_config(menu.prev_win).zindex
end
end,
},
},
fzf = {
---@type table<string, string | fun()>
keymaps = {
['<LeftMouse>'] = function()
---@type dropbar_menu_t
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
if not mouse then
return
end
if mouse.winid ~= menu.win then
local default_func = M.opts.menu.keymaps['<LeftMouse>']
if type(default_func) == 'function' then
default_func()
end
menu:fuzzy_find_close()
return
elseif mouse.winrow > vim.api.nvim_buf_line_count(menu.buf) then
return
end
vim.api.nvim_win_set_cursor(menu.win, { mouse.line, mouse.column - 1 })
menu:fuzzy_find_click_on_entry(function(entry)
return entry:get_component_at(mouse.column - 1, true)
end)
end,
['<MouseMove>'] = function()
---@type dropbar_menu_t
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
if not mouse then
return
end
-- If mouse is not in the menu window or on the border, end preview
-- and clear hover highlights
if
mouse.winid ~= menu.win
or mouse.line <= 0
or mouse.column <= 0
or mouse.winrow > (#menu.entries + 1)
then
-- Find the root menu
while menu and menu.prev_menu do
menu = menu.prev_menu
end
if menu then
menu:finish_preview(true)
menu:update_hover_hl()
end
return
end
if M.opts.menu.preview then
menu:preview_symbol_at({ mouse.line, mouse.column - 1 }, true)
end
menu:update_hover_hl({ mouse.line, mouse.column - 1 })
end,
['<Up>'] = api.fuzzy_find_prev,
['<Down>'] = api.fuzzy_find_next,
['<C-k>'] = api.fuzzy_find_prev,
['<C-j>'] = api.fuzzy_find_next,
['<C-p>'] = api.fuzzy_find_prev,
['<C-n>'] = api.fuzzy_find_next,
['<CR>'] = api.fuzzy_find_click,
['<S-Enter>'] = function()
api.fuzzy_find_click(-1)
end,
},
win_configs = {
relative = 'win',
anchor = 'NW',
height = 1,
win = function(menu)
return menu.win
end,
width = function(menu)
local function border_width(border)
if type(border) == 'string' then
if border == 'none' or border == 'shadow' then
return 0
end
return 2 -- left and right border
end
local left, right = 1, 1
if
(#border == 1 and border[1] == '')
or (#border == 4 and border[4] == '')
or (#border == 8 and border[8] == '')
then
left = 0
end
if
(#border == 1 and border[1] == '')
or (#border == 4 and border[4] == '')
or (#border == 8 and border[4] == '')
then
right = 0
end
return left + right
end
local menu_width = menu._win_configs.width
+ border_width(menu._win_configs.border)
local self_width = menu._win_configs.width
local self_border = border_width(
(
M.opts.fzf.win_configs
and M.eval(M.opts.fzf.win_configs.border, menu)
)
or (menu.fzf_win_configs and M.eval(
menu.fzf_win_configs.border,
menu
))
or menu._win_configs.border
)
if self_width + self_border > menu_width then
return self_width - self_border
else
return menu_width - self_border
end
end,
row = function(menu)
local menu_border = menu._win_configs.border
if
type(menu_border) == 'string'
and menu_border ~= 'shadow'
and menu_border ~= 'none'
then
return menu._win_configs.height + 1
elseif menu_border == 'none' then
return menu._win_configs.height
end
local len_menu_border = #menu_border
if
len_menu_border == 1 and menu_border[1] ~= ''
or (len_menu_border == 2 or len_menu_border == 4) and menu_border[2] ~= ''
or len_menu_border == 8 and menu_border[8] ~= ''
then
return menu._win_configs.height + 1
else
return menu._win_configs.height
end
end,
col = function(menu)
local menu_border = menu._win_configs.border
if
type(menu_border) == 'string'
and menu_border ~= 'shadow'
and menu_border ~= 'none'
then
return -1
end
if
type(menu_border) == 'table' and menu_border[#menu_border] ~= ''
then
return -1
end
return 0
end,
},
prompt = '%#htmlTag# ',
char_pattern = '[%w%p]',
retain_inner_spaces = true,
fuzzy_find_on_click = true,
},
sources = {
path = {
---@type string|fun(buf: integer, win: integer): string
relative_to = function(_, win)
-- Workaround for Vim:E5002: Cannot find window number
local ok, cwd = pcall(vim.fn.getcwd, win)
return ok and cwd or vim.fn.getcwd()
end,
---Can be used to filter out files or directories
---based on their name
---@type fun(name: string): boolean
filter = function(_)
return true
end,
---Last symbol from path source when current buf is modified
---@param sym dropbar_symbol_t
---@return dropbar_symbol_t
modified = function(sym)
return sym
end,
---@type boolean|fun(path: string): boolean?|nil
preview = function(path)
local stat = vim.uv.fs_stat(path)
if not stat or stat.type ~= 'file' then
return false
end
if stat.size > 524288 then
vim.notify(
string.format(
'[dropbar.nvim] file "%s" too large to preview',
path
),
vim.log.levels.WARN
)
return false
end
return true
end,
},
treesitter = {
-- Vim regex used to extract a short name from the node text
-- word with optional prefix and suffix: [#~!@\*&.]*[[:keyword:]]\+!\?
-- word separators: \(->\)\+\|-\+\|\.\+\|:\+\|\s\+
name_regex = [=[[#~!@\*&.]*[[:keyword:]]\+!\?]=]
.. [=[\(\(\(->\)\+\|-\+\|\.\+\|:\+\|\s\+\)\?[#~!@\*&.]*[[:keyword:]]\+!\?\)*]=],
-- The order matters! The first match is used as the type
-- of the treesitter symbol and used to show the icon
-- Types listed below must have corresponding icons
-- in the `icons.kinds.symbols` table for the icon to be shown
valid_types = {
'array',
'boolean',
'break_statement',
'call',
'case_statement',
'class',
'constant',
'constructor',
'continue_statement',
'delete',
'do_statement',
'element',
'enum',
'enum_member',
'event',
'for_statement',
'function',
'h1_marker',
'h2_marker',
'h3_marker',
'h4_marker',
'h5_marker',
'h6_marker',
'if_statement',
'interface',
'keyword',
'macro',
'method',
'module',
'namespace',
'null',
'number',
'operator',
'package',
'pair',
'property',
'reference',
'repeat',
'rule_set',
'scope',
'specifier',
'struct',
'switch_statement',
'type',
'type_parameter',
'unit',
'value',
'variable',
'while_statement',
'declaration',
'field',
'identifier',
'object',
'statement',
},
},
lsp = {
request = {
-- Times to retry a request before giving up
ttl_init = 60,
interval = 1000, -- in ms
},
},
markdown = {
parse = {
-- Number of lines to update when cursor moves out of the parsed range
look_ahead = 200,
},
},
terminal = {
---@type (string?)|fun(buf: integer): string?
icon = function(_)
return M.opts.icons.kinds.symbols.Terminal or ' '
end,
---@type string|fun(buf: integer): string
name = vim.api.nvim_buf_get_name,
---@type boolean
---Show the current terminal buffer in the menu
show_current = true,
},
},
}
These options live under opts.bar
and are used to control the behavior of the
winbar:
opts.bar.enable
: boolean|fun(buf: integer, win: integer, info: table?): boolean
function(buf, win, _)
return vim.api.nvim_buf_is_valid(buf)
and vim.api.nvim_win_is_valid(win)
and vim.wo[win].winbar == ''
and vim.fn.win_gettype(win) == ''
and vim.bo[buf].ft ~= 'help'
and ((pcall(vim.treesitter.get_parser, buf)) and true or false)
end,
opts.bar.attach_events
: string[]
enable()
function and attach the plugin
to corresponding buffer or window{
'OptionSet',
'BufWinEnter',
'BufWritePost',
}
opts.bar.update_debounce
: number
'j'
) to scroll the window1000 / key_repeat_rate
0
opts.bar.update_events.win
: string[]
{
'CursorMoved',
'WinEnter',
'WinResized',
}
opts.bar.update_events.buf
: string[]
{
'BufModifiedSet',
'FileChangedShellPost',
'TextChanged',
'ModeChanged',
}
opts.bar.update_events.global
: string[]
{
'DirChanged',
'VimResized',
}
opts.bar.hover
: boolean
'mousemoveevent'
to be enabledtrue
opts.bar.sources
: dropbar_source_t[]|fun(buf: integer, win: integer): dropbar_source_t[]
function(buf, _)
local sources = require('dropbar.sources')
local utils = require('dropbar.utils')
if vim.bo[buf].ft == 'markdown' then
return {
sources.path,
sources.markdown,
}
end
if vim.bo[buf].buftype == 'terminal' then
return {
sources.terminal,
}
end
return {
sources.path,
utils.source.fallback({
sources.lsp,
sources.treesitter,
}),
}
end
dropbar_source_t
.opts.bar.padding
: { left: number, right: number }
{ left = 1, right = 1 }
opts.bar.pick.pivots
: string
'abcdefghijklmnopqrstuvwxyz'
opts.bar.truncate
: boolean
true
These options live under opts.menu
and are used to control the behavior of the
menu:
opts.menu.quick_navigation
: boolean
CursorMoved
true
opts.menu.entry.padding
: { left: number, right: number }
{ left = 1, right = 1 }
opts.menu.preview
: boolean
true
opts.menu.keymaps
: table<string, function|string|table<string, function>|table<string, string>>
<key> = <function|string>
to map a key in normal mode in the menu
buffer, or use <key> = table<mode, function|string>
to map
a key in specific modes.{
['q'] = '<C-w>q',
['<Esc>'] = '<C-w>q',
['<LeftMouse>'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
local clicked_menu = utils.menu.get({ win = mouse.winid })
-- If clicked on a menu, invoke the corresponding click action,
-- else close all menus and set the cursor to the clicked window
if clicked_menu then
clicked_menu:click_at({ mouse.line, mouse.column - 1 }, nil, 1, 'l')
return
end
utils.menu.exec('close')
utils.bar.exec('update_current_context_hl')
if vim.api.nvim_win_is_valid(mouse.winid) then
vim.api.nvim_set_current_win(mouse.winid)
end
end,
['<CR>'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
local cursor = vim.api.nvim_win_get_cursor(menu.win)
local component = menu.entries[cursor[1]]:first_clickable(cursor[2])
if component then
menu:click_on(component, nil, 1, 'l')
end
end,
['<MouseMove>'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
utils.menu.update_hover_hl(mouse)
if M.opts.menu.preview then
utils.menu.update_preview(mouse)
end
end,
['i'] = function()
local menu = utils.menu.get_current()
if not menu then
return
end
menu:fuzzy_find_open()
end,
},
opts.menu.scrollbar
: table<string, boolean>
{
enable = true,
-- if false, only the scrollbar thumb will be shown
background = true
}
opts.menu.win_configs
: table<string, dropbar_menu_win_config_opts_t>
:h nvim_open_win()
opts.menu.win_configs
accepts either a plain value
which will be passes directly to nvim_open_win()
, or a function that
takes the current menu (see dropbar_menu_t
) as an
argument and returns a value to be passed to nvim_open_win()
.{
border = 'none',
style = 'minimal',
row = function(menu)
return menu.prev_menu
and menu.prev_menu.clicked_at
and menu.prev_menu.clicked_at[1] - vim.fn.line('w0')
or 0
end,
---@param menu dropbar_menu_t
col = function(menu)
if menu.prev_menu then
return menu.prev_menu._win_configs.width
+ (menu.prev_menu.scrollbar and 1 or 0)
end
local mouse = vim.fn.getmousepos()
local bar = require('dropbar.api').get_dropbar(
vim.api.nvim_win_get_buf(menu.prev_win),
menu.prev_win
)
if not bar then
return mouse.wincol
end
local _, range = bar:get_component_at(math.max(0, mouse.wincol - 1))
return range and range.start or mouse.wincol
end,
relative = 'win',
win = function(menu)
return menu.prev_menu and menu.prev_menu.win
or vim.fn.getmousepos().winid
end,
height = function(menu)
return math.max(
1,
math.min(
#menu.entries,
vim.go.pumheight ~= 0 and vim.go.pumheight
or math.ceil(vim.go.lines / 4)
)
)
end,
width = function(menu)
local min_width = vim.go.pumwidth ~= 0 and vim.go.pumwidth or 8
if vim.tbl_isempty(menu.entries) then
return min_width
end
return math.max(
min_width,
math.max(unpack(vim.tbl_map(function(entry)
return entry:displaywidth()
end, menu.entries)))
)
end,
zindex = function(menu)
if menu.prev_menu then
if menu.prev_menu.scrollbar and menu.prev_menu.scrollbar.thumb then
return vim.api.nvim_win_get_config(menu.prev_menu.scrollbar.thumb).zindex
end
return vim.api.nvim_win_get_config(menu.prev_win).zindex
end
end,
}
These options live under opts.fzf
and are used to control the behavior and
appearance of the fuzzy finder interface.
opts.fzf.keymaps
keymaps = {
['<LeftMouse>'] = function()
---@type dropbar_menu_t
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
if not mouse then
return
end
if mouse.winid ~= menu.win then
local default_func = M.opts.menu.keymaps['<LeftMouse>']
if type(default_func) == 'function' then
default_func()
end
menu:fuzzy_find_close(false)
return
elseif mouse.winrow > vim.api.nvim_buf_line_count(menu.buf) then
return
end
vim.api.nvim_win_set_cursor(menu.win, { mouse.line, mouse.column - 1 })
menu:fuzzy_find_click_on_entry(function(entry)
return entry:get_component_at(mouse.column - 1, true)
end)
end,
['<MouseMove>'] = function()
---@type dropbar_menu_t
local menu = utils.menu.get_current()
if not menu then
return
end
local mouse = vim.fn.getmousepos()
if not mouse then
return
end
-- If mouse is not in the menu window or on the border, end preview
-- and clear hover highlights
if
mouse.winid ~= menu.win
or mouse.line <= 0
or mouse.column <= 0
or mouse.winrow > #menu.entries
then
-- Find the root menu
while menu and menu.prev_menu do
menu = menu.prev_menu
end
if menu then
menu:finish_preview(true)
menu:update_hover_hl()
end
return
end
if M.opts.menu.preview then
menu:preview_symbol_at({ mouse.line, mouse.column - 1 }, true)
end
menu:update_hover_hl({ mouse.line, mouse.column - 1 })
end,
['<Up>'] = api.fuzzy_find_prev,
['<Down>'] = api.fuzzy_find_next,
['<C-k>'] = api.fuzzy_find_prev,
['<C-j>'] = api.fuzzy_find_next,
['<C-p>'] = api.fuzzy_find_prev,
['<C-n>'] = api.fuzzy_find_next,
['<CR>'] = api.fuzzy_find_click,
['<S-Enter>'] = function()
api.fuzzy_find_click(-1)
end,
}
opts.fzf.win_configs
:h nvim_open_win
. The fuzzy finder will use its
parent window's config by default, but options set here will override those.win_configs = {
relative = 'win',
anchor = 'NW',
height = 1,
win = function(menu)
return menu.win
end,
width = function(menu)
local function border_width(border)
if type(border) == 'string' then
if border == 'none' or border == 'shadow' then
return 0
end
return 2 -- left and right border
end
local left, right = 1, 1
if
(#border == 1 and border[1] == '')
or (#border == 4 and border[4] == '')
or (#border == 8 and border[8] == '')
then
left = 0
end
if
(#border == 1 and border[1] == '')
or (#border == 4 and border[4] == '')
or (#border == 8 and border[4] == '')
then
right = 0
end
return left + right
end
local menu_width = menu._win_configs.width
+ border_width(menu._win_configs.border)
local self_width = menu._win_configs.width
local self_border = border_width(
(
M.opts.fzf.win_configs
and M.eval(M.opts.fzf.win_configs.border, menu)
)
or (menu.fzf_win_configs and M.eval(
menu.fzf_win_configs.border,
menu
))
or menu._win_configs.border
)
if self_width + self_border > menu_width then
return self_width - self_border
else
return menu_width - self_border
end
end,
row = function(menu)
local menu_border = menu._win_configs.border
if
type(menu_border) == 'string'
and menu_border ~= 'shadow'
and menu_border ~= 'none'
then
return menu._win_configs.height + 1
elseif menu_border == 'none' then
return menu._win_configs.height
end
local len_menu_border = #menu_border
if
len_menu_border == 1 and menu_border[1] ~= ''
or (len_menu_border == 2 or len_menu_border == 4) and menu_border[2] ~= ''
or len_menu_border == 8 and menu_border[8] ~= ''
then
return menu._win_configs.height + 1
else
return menu._win_configs.height
end
end,
col = function(menu)
local menu_border = menu._win_configs.border
if
type(menu_border) == 'string'
and menu_border ~= 'shadow'
and menu_border ~= 'none'
then
return -1
end
if
type(menu_border) == 'table' and menu_border[#menu_border] ~= ''
then
return -1
end
return 0
end,
},
opts.fzf.prompt
prompt = '%#htmlTag# '
opts.fzf.char_pattern
char_pattern = '[%w%p]'
opts.fzf.retain_inner_spaces
retain_inner_spaces = true
opts.fzf.fuzzy_find_on_click
fuzzy_find_on_click = true
These options live under opts.icons
and are used to configure the icons
used by the plugin:
opts.icons.enable
: boolean
true
opts.icons.kinds.dir_icon
: fun(path: string): string, string?|string?
function(_)
return M.opts.icons.kinds.symbols.Folder, 'DropBarIconKindFolder'
end
opts.icons.kinds.file_icon
: fun(path: string): string, string?|string?
function(path)
return M.opts.icons.kinds.symbols.File, 'DropBarIconKindFile'
end
opts.icons.kinds.symbols
: table<string, string>
{
Array = ' ',
Boolean = ' ',
BreakStatement = ' ',
Call = ' ',
CaseStatement = ' ',
Class = ' ',
Color = ' ',
Constant = ' ',
Constructor = ' ',
ContinueStatement = '→ ',
Copilot = ' ',
Declaration = ' ',
Delete = ' ',
DoStatement = ' ',
Enum = ' ',
EnumMember = ' ',
Event = ' ',
Field = ' ',
File = ' ',
Folder = ' ',
ForStatement = ' ',
Function = ' ',
H1Marker = ' ', -- Used by markdown treesitter parser
H2Marker = ' ',
H3Marker = ' ',
H4Marker = ' ',
H5Marker = ' ',
H6Marker = ' ',
Identifier = ' ',
IfStatement = ' ',
Interface = ' ',
Keyword = ' ',
List = ' ',
Log = ' ',
Lsp = ' ',
Macro = ' ',
MarkdownH1 = ' ', -- Used by builtin markdown source
MarkdownH2 = ' ',
MarkdownH3 = ' ',
MarkdownH4 = ' ',
MarkdownH5 = ' ',
MarkdownH6 = ' ',
Method = ' ',
Module = ' ',
Namespace = ' ',
Null = ' ',
Number = ' ',
Object = ' ',
Operator = ' ',
Package = ' ',
Pair = ' ',
Property = ' ',
Reference = ' ',
Regex = ' ',
Repeat = ' ',
Scope = ' ',
Snippet = ' ',
Specifier = ' ',
Statement = ' ',
String = ' ',
Struct = ' ',
SwitchStatement = ' ',
Terminal = ' ',
Text = ' ',
Type = ' ',
TypeParameter = ' ',
Unit = ' ',
Value = ' ',
Variable = ' ',
WhileStatement = ' ',
}
opts.icons.ui.bar
: table<string, string>
{
separator = ' ',
extends = '…',
}
opts.icons.ui.menu
: table<string, string>
{
separator = ' ',
indicator = ' ',
}
These options live under opts.symbol
and are used to control the behavior of
the symbols:
opts.symbol.preview.reorient
: fun(win: integer, range: {start: {line: integer, character: integer}, end: {line: integer, character: integer}})
win
and the range of the symbol range
function(_, range)
local invisible = range['end'].line - vim.fn.line('w$') + 1
if invisible > 0 then
local view = vim.fn.winsaveview() --[[@as vim.fn.winrestview.dict]]
view.topline = math.min(
view.topline + invisible,
math.max(1, range.start.line - vim.wo.scrolloff + 1)
)
vim.fn.winrestview(view)
end
end
opts.symbol.jump.reorient
: fun(win: integer, range: {start: {line: integer, character: integer}, end: {line: integer, character: integer}})
win
and the range of the symbol range
function(win, range)
local view = vim.fn.winsaveview()
local win_height = vim.api.nvim_win_get_height(win)
local topline = range.start.line - math.floor(win_height / 4)
if
topline > view.topline
and topline + win_height < vim.fn.line('$')
then
view.topline = topline
vim.fn.winrestview(view)
end
end
These options live under opts.sources
and are used to control the behavior of
each sources.
opts.sources.path.relative_to
: string|fun(buf: integer, win: integer): string
..
relative pathsfunction(_, win)
-- Workaround for Vim:E5002: Cannot find window number
local ok, cwd = pcall(vim.fn.getcwd, win)
return ok and cwd or vim.fn.getcwd()
end
opts.sources.path.filter
: function(name: string): boolean
function(_)
return true
end
opts.sources.path.modified
: function(sym: dropbar_symbol_t): dropbar_symbol_t
dropbar_symbol_t
in the result got
from the path source and returns an alternative
symboldropbar_symbol_t
to show if the
current buffer is modifiedfunction(sym)
return sym
end
dropbar_symbol_t
function(sym)
return sym:merge({
name = sym.name .. '[+]',
icon = ' ',
name_hl = 'DiffAdded',
icon_hl = 'DiffAdded',
-- ...
})
end
opts.sources.path.preview
: boolean|fun(path: string): boolean?|nil
function(path)
local stat = vim.uv.fs_stat(path)
if not stat or stat.type ~= 'file' then
return false
end
if stat.size > 524288 then
vim.notify(
string.format(
'[dropbar.nvim] file "%s" too large to preview',
path
),
vim.log.levels.WARN
)
return false
end
return true
end,
opts.sources.treesitter.name_regex
: string
[=[[#~!@\*&.]*[[:keyword:]]\+!\?\(\(\(->\)\+\|-\+\|\.\+\|:\+\|\s\+\)\?[#~!@\*&.]*[[:keyword:]]\+!\?\)*]=]
opts.sources.treesitter.valid_types:
string[]
{
'array',
'boolean',
'break_statement',
'call',
'case_statement',
'class',
'constant',
'constructor',
'continue_statement',
'delete',
'do_statement',
'element',
'enum',
'enum_member',
'event',
'for_statement',
'function',
'h1_marker',
'h2_marker',
'h3_marker',
'h4_marker',
'h5_marker',
'h6_marker',
'if_statement',
'interface',
'keyword',
'macro',
'method',
'module',
'namespace',
'null',
'number',
'operator',
'package',
'pair',
'property',
'reference',
'repeat',
'rule_set',
'scope',
'specifier',
'struct',
'switch_statement',
'type',
'type_parameter',
'unit',
'value',
'variable',
'while_statement',
'declaration',
'field',
'identifier',
'object',
'statement',
}
opts.sources.lsp.request.ttl_init
: number
60
opts.sources.lsp.request.interval
: number
1000
opts.sources.markdown.parse.look_ahead
: number
200
Thanks @willothy for implementing this.
opts.sources.terminal.icon
: string|fun(buf: integer): string
function(_)
return M.opts.icons.kinds.symbols.Terminal or ' '
end
opts.sources.terminal.name
: string|fun(buf: integer): string
vim.api.nvim_buf_get_name
name = function(buf)
local name = vim.api.nvim_buf_get_name(buf)
-- the second result val is the terminal object
local term = select(2, require("toggleterm.terminal").indentify(name))
if term then
return term.display_name or term.name
else
return name
end
end
opts.sources.terminal.show_current: boolean
true
dropbar.nvim
exposes a few functions in lua/dropbar/api.lua
that can be
used to interact with the winbar or the drop-down menu:
get_dropbar(buf: integer?, win: integer): dropbar_t?
utils.bar.get()
dropbar_t
type, see
dropbar_t
get_current_dropbar(): dropbar_t?
utils.bar.get_current()
get_dropbar_menu(win: integer): dropbar_menu_t?
utils.menu.get()
dropbar_menu_t
type, see
dropbar_menu_t
get_current_dropbr_menu(): dropbar_menu_t?
utils.menu.get_current()
goto_context_start(count: integer?)
count
is 0 or nil
, go to the start of current context, or the start
at previous context if cursor is already at the start of current contextcount
is positive, goto the start of count
previous contextselect_next_context()
pick(idx: integer?)
idx
is nil
, enter interactive pick mode to select a componentidx
is a number, directly pick the component at that index if it existsfuzzy_find_toggle(opts: table?)
fuzzy_find_click(component: number | (fun(entry: dropbar_menu_entry_t):dropbar_sumbol_t)?)
component
is a number
, the component
-nth symbol is selected,
unless 0
or -1
is supplied, in which case the first or last
clickable component is selected, respectively.function
, it receives the dropbar_menu_entry_t
as an argument
and should return the dropbar_symbol_t
that is to be clicked.fuzzy_find_navigate(direction: 'up'|'down'|integer)
fuzzy_find_prev()
fuzzy_find_next()
Here are some utility functions that can be handy when writing your customize your config:
Defined in lua/dropbar/utils/bar.lua
.
utils.bar.get(opts?): (dropbar_t?)|table<integer, dropbar_t>|table<integer, table<integer, dropbar_t>>
opts.win
is specified, return the dropbar attached the window;opts.buf
is specified, return all dropbars attached the buffer;opts.win
and opts.buf
are specified, return the dropbar
attached the window that contains the buffer;opts.win
nor opts.buf
is specified, return all dropbars in
the form of table<buf, table<win, dropbar_t>>
utils.bar.get_current(): dropbar_t?
Defined in lua/dropbar/utils/menu.lua
.
utils.menu.get(opts): (dropbar_menu_t?)|table<integer, dropbar_menu_t>
opts.win
is specified, return the dropbar menu attached the window;opts.win
is not specified, return all opened dropbar menusutils.menu.get_current(): dropbar_menu_t?
vim.ui.select
opts.format_item
callbackdropbar.nvim
defines the following highlight groups that, override them in
your colorscheme to change the appearance of the drop-down menu, the names
should be self-explanatory:
Highlight group | Attributes |
---|---|
DropBarCurrentContext | { link = 'Visual' } |
DropBarFzfMatch | { link = 'Special' } |
DropBarHover | { link = 'Visual' } |
DropBarIconKindDefault | { link = 'Special' } |
DropBarIconKindArray | { link = 'Operator' } |
DropBarIconKindBoolean | { link = 'Boolean' } |
DropBarIconKindBreakStatement | { link = 'Error' } |
DropBarIconKindCall | { link = 'Function' } |
DropBarIconKindCaseStatement | { link = 'Conditional' } |
DropBarIconKindClass | { link = 'Type' } |
DropBarIconKindConstant | { link = 'Constant' } |
DropBarIconKindConstructor | { link = '@constructor' } |
DropBarIconKindContinueStatement | { link = 'Repeat' } |
DropBarIconKindDeclaration | { link = 'DropBarIconKindDefault' } |
DropBarIconKindDelete | { link = 'Error' } |
DropBarIconKindDoStatement | { link = 'Repeat' } |
DropBarIconKindElseStatement | { link = 'Conditional' } |
DropBarIconKindElement | { link = 'DropBarIconKindDefault' } |
DropBarIconKindEnum | { link = 'Constant' } |
DropBarIconKindEnumMember | { link = 'DropBarIconKindEnumMember' } |
DropBarIconKindEvent | { link = '@lsp.type.event' } |
DropBarIconKindField | { link = 'DropBarIconKindDefault' } |
DropBarIconKindFile | { link = 'DropBarIconKindFolder' } |
DropBarIconKindFolder | { link = 'Directory' } |
DropBarIconKindForStatement | { link = 'Repeat' } |
DropBarIconKindFunction | { link = 'Function' } |
DropBarIconKindH1Marker | { link = 'markdownH1' } |
DropBarIconKindH2Marker | { link = 'markdownH2' } |
DropBarIconKindH3Marker | { link = 'markdownH3' } |
DropBarIconKindH4Marker | { link = 'markdownH4' } |
DropBarIconKindH5Marker | { link = 'markdownH5' } |
DropBarIconKindH6Marker | { link = 'markdownH6' } |
DropBarIconKindIdentifier | { link = 'DropBarIconKindDefault' } |
DropBarIconKindIfStatement | { link = 'Conditional' } |
DropBarIconKindInterface | { link = 'Type' } |
DropBarIconKindKeyword | { link = '@keyword' } |
DropBarIconKindList | { link = 'Operator' } |
DropBarIconKindMacro | { link = 'Macro' } |
DropBarIconKindMarkdownH1 | { link = 'markdownH1' } |
DropBarIconKindMarkdownH2 | { link = 'markdownH2' } |
DropBarIconKindMarkdownH3 | { link = 'markdownH3' } |
DropBarIconKindMarkdownH4 | { link = 'markdownH4' } |
DropBarIconKindMarkdownH5 | { link = 'markdownH5' } |
DropBarIconKindMarkdownH6 | { link = 'markdownH6' } |
DropBarIconKindMethod | { link = 'Function' } |
DropBarIconKindModule | { link = '@module' } |
DropBarIconKindNamespace | { link = '@lsp.type.namespace' } |
DropBarIconKindNull | { link = 'Constant' } |
DropBarIconKindNumber | { link = 'Number' } |
DropBarIconKindObject | { link = 'Statement' } |
DropBarIconKindOperator | { link = 'Operator' } |
DropBarIconKindPackage | { link = '@module' } |
DropBarIconKindPair | { link = 'DropBarIconKindDefault' } |
DropBarIconKindProperty | { link = 'DropBarIconKindDefault' } |
DropBarIconKindReference | { link = 'DropBarIconKindDefault' } |
DropBarIconKindRepeat | { link = 'Repeat' } |
DropBarIconKindRuleSet | { link = '@lsp.type.namespace' } |
DropBarIconKindScope | { link = '@lsp.type.namespace' } |
DropBarIconKindSpecifier | { link = '@keyword' } |
DropBarIconKindStatement | { link = 'Statement' } |
DropBarIconKindString | { link = '@string' } |
DropBarIconKindStruct | { link = 'Type' } |
DropBarIconKindSwitchStatement | { link = 'Conditional' } |
DropBarIconKindTerminal | { link = 'Number' } |
DropBarIconKindType | { link = 'Type' } |
DropBarIconKindTypeParameter | { link = 'DropBarIconKindDefault' } |
DropBarIconKindUnit | { link = 'DropBarIconKindDefault' } |
DropBarIconKindValue | { link = 'Number' } |
DropBarIconKindVariable | { link = 'DropBarIconKindDefault' } |
DropBarIconKindWhileStatement | { link = 'Repeat' } |
DropBarIconUIIndicator | { link = 'SpecialChar' } |
DropBarIconUIPickPivot | { link = 'Error' } |
DropBarIconUISeparator | { link = 'Comment' } |
DropBarIconUISeparatorMenu | { link = 'DropBarIconUISeparator' } |
DropBarMenuCurrentContext | { link = 'PmenuSel' } |
DropBarMenuFloatBorder | { link = 'FloatBorder' } |
DropBarMenuHoverEntry | { link = 'IncSearch' } |
DropBarMenuHoverIcon | { reverse = true } |
DropBarMenuHoverSymbol | { bold = true } |
DropBarMenuNormalFloat | { link = 'NormalFloat' } |
DropBarMenuSbar | { link = 'PmenuSbar' } |
DropBarMenuThumb | { link = 'PmenuThumb' } |
DropBarPreview | { link = 'Visual' } |
DropBarKindArray | undefined |
DropBarKindBoolean | undefined |
DropBarKindBreakStatement | undefined |
DropBarKindCall | undefined |
DropBarKindCaseStatement | undefined |
DropBarKindClass | undefined |
DropBarKindConstant | undefined |
DropBarKindConstructor | undefined |
DropBarKindContinueStatement | undefined |
DropBarKindDeclaration | undefined |
DropBarKindDelete | undefined |
DropBarKindDoStatement | undefined |
DropBarKindElseStatement | undefined |
DropBarKindElement | undefined |
DropBarKindEnum | undefined |
DropBarKindEnumMember | undefined |
DropBarKindEvent | undefined |
DropBarKindField | undefined |
DropBarKindFile | undefined |
DropBarKindFolder | undefined |
DropBarKindForStatement | undefined |
DropBarKindFunction | undefined |
DropBarKindH1Marker | undefined |
DropBarKindH2Marker | undefined |
DropBarKindH3Marker | undefined |
DropBarKindH4Marker | undefined |
DropBarKindH5Marker | undefined |
DropBarKindH6Marker | undefined |
DropBarKindIdentifier | undefined |
DropBarKindIfStatement | undefined |
DropBarKindInterface | undefined |
DropBarKindKeyword | undefined |
DropBarKindList | undefined |
DropBarKindMacro | undefined |
DropBarKindMarkdownH1 | undefined |
DropBarKindMarkdownH2 | undefined |
DropBarKindMarkdownH3 | undefined |
DropBarKindMarkdownH4 | undefined |
DropBarKindMarkdownH5 | undefined |
DropBarKindMarkdownH6 | undefined |
DropBarKindMethod | undefined |
DropBarKindModule | undefined |
DropBarKindNamespace | undefined |
DropBarKindNull | undefined |
DropBarKindNumber | undefined |
DropBarKindObject | undefined |
DropBarKindOperator | undefined |
DropBarKindPackage | undefined |
DropBarKindPair | undefined |
DropBarKindProperty | undefined |
DropBarKindReference | undefined |
DropBarKindRepeat | undefined |
DropBarKindRuleSet | undefined |
DropBarKindScope | undefined |
DropBarKindSpecifier | undefined |
DropBarKindStatement | undefined |
DropBarKindString | undefined |
DropBarKindStruct | undefined |
DropBarKindSwitchStatement | undefined |
DropBarKindTerminal | undefined |
DropBarKindType | undefined |
DropBarKindTypeParameter | undefined |
DropBarKindUnit | undefined |
DropBarKindValue | undefined |
DropBarKindVariable | undefined |
DropBarKindWhileStatement | undefined |
┌──────────────────┐
│winbar at win 1000│ {k}th symbol clicked
│ contaning buf 1 ├──────────────────────┐
└───────┬─▲────────┘ │
▼ │ │
_G.dropbar.get_dropbar_str() │
│ ▲ │
┌──────────────┐ ┌──────▼─┴──────┐ │
│sources │ │_G.dropbar.bars│ │
│ ┌───┐ │ └──────┬─▲──────┘ │
│ │lsp│ │ ┌───────┬──▼─┴──┬───────┐ │
│ └───┘ │ ┌─▼─┐ ┌─┴─┐ ┌─┴─┐ ... │
│ ┌──────────┐ │ │[1]│ │[2]│ │[3]│ │
│ │treesitter│ │ └─┬─┘ └─┬─┘ └─┬─┘ │
│ └──────────┘ │ │ ... ... │
│ ... │ └──┬─▲─────────────┬──────┐ │
└─────┬─▲──────┘ ┌─▼─┴──┐ ┌──┴───┐ ... │
│ │ │[1000]│ │[1015]│ │
│ │ └─┬─▲──┘ └──────┘ │
│ │ __tostring() │ │ return string cache │
│ │ ┌───▼─┴───┐ ┌──────────────▼──────────────┐
│ │ │dropbar_t├────────────────────▶ _G.dropbar.callbacks │
│ │ On update events └───┬─▲───┘ register symbol └──────────────┬──────────────┘
│ │ get_symbols(1, 1000, <cursor>) │ │ on_click() callbacks │
│ └─────────────────────────────────┘ │ ┌──────────┬────▼─────┬─────────┐
└─────────────────────────────────────┘ ┌───▼────┐ ┌───┴────┐ ┌───┴────┐ ...
each source returns dropbar_symbol_t[] │['buf1']│ │['buf2']│ │['buf3']│
dropbar_t adds symbols as its components └───┬────┘ └───┬────┘ └───┬────┘
dropbar_t flushes string cache │ ... ...
└────────┬───────────────┬─────────┐
┌─────▼─────┐ ┌─────┴─────┐ ...
│['win1000']│ │['win1015']│
└─────┬─────┘ └─────┬─────┘
│ ...
┌─────────┬────▼────┬─────────┐
┌───┴───┐ ... ┌────┴────┐ ...
│['fn1']│ │['fn{k}']│
└───────┘ └────┬────┘
▼
invoke _G.dropbar.bars[1][1000].components[k]:on_click()
│
▼
open drop-down menu, goto symbol, etc
dropbar_t
Declared and defined in lua/dropbar/bar.lua
.
dropbar_t
is a class that represents a winbar.
It gets symbolsdropbar_symbol_t[]
from
sourcesdropbar_source_t
and renders them to a
string. It is also responsible for registering on_click
callbacks of each
symbol in the global table _G.dropbar.callbacks
so that nvim knows
which function to call when a symbol is clicked.
dropbar_t
has the following fields:
Field | Type | Description |
---|---|---|
buf |
integer |
the buffer the dropbar is attached to |
win |
integer |
the window the dropbar is attached to |
sources |
dropbar_source_t[] |
sourcesdropbar_source_t[] that provide symbols to the dropbar |
separator |
dropbar_symbol_t |
separatordropbar_symbol_t between symbols |
padding |
{left: integer, right: integer} |
padding to use between the winbar and the window border |
extends |
dropbar_symbol_t |
symboldropbar_symbol_t to use when a symbol is truncated |
components |
dropbar_symbol_t[] |
symbolsdropbar_symbol_t[] to render |
string_cache |
string |
string cache of the dropbar |
in_pick_mode |
boolean? |
whether the dropbar is in pick mode |
symbol_on_hover |
dropbar_symbol_t |
The previous symboldropbar_symbol_t[] under mouse hovering in the dropbar |
last_update_request_time |
float? |
timestamp of the last update request in ms, see :h uv.now() |
dropbar_t
has the following methods:
Method | Description |
---|---|
dropbar_t:new(opts: dropbar_opts_t): dropbar_t |
constructor of dropbar_t |
dropbar_t:del() |
destructor of dropbar_t |
dropbar_t:displaywidth(): integer |
returns the display width of the dropbar |
dropbar_t:truncate() |
truncates the dropbar if it exceeds the display width *side effect: changes dropbar componentsdropbar_symbol_t[] |
dropbar_t:cat(plain: boolean?): string |
concatenates the dropbar components into a string with substrings for highlights and click support if plain is not set; else returns a plain string without substrings for highlights and click support |
dropbar_t:redraw() |
redraws the dropbar |
dropbar_t:update() |
update dropbar componentsdropbar_symbol_t[] and redraw the dropbar afterwards |
dropbar_t:pick_mode_wrap(fn: fun(...): T?, ...): T? |
executes fn with parameters ... in pick mode |
dropbar_t:pick(idx: integer?) |
pick a component from dropbar in interactive pick mode if idx is not given; else pick the idx th component directly |
dropbar_t:update_current_context_hl(bar_idx: integer) |
Update the current context highlight hl-DropBarCurrentContext and hl-DropBarIconCurrentContext assuming the bar_idx th symbol is clicked in the winbar |
dropbar_t:update_hover_hl(col: integer?) |
Highlight the symbol at col as if the mouse is hovering on it |
dropbar_t:__tostring(): string |
meta method to convert dropbar_t to its string representation |
dropbar_symbol_t
Declared and defined in lua/dropbar/bar.lua
.
dropbar_symbol_t
is a class that represents a symbol in a dropbar. It is the
basic element of dropbar_t
and dropbar_menu_entry_t
.
dropbar_symbol_t
has the following fields:
Field | Type | Description |
---|---|---|
name |
string |
name of the symbol |
icon |
string |
icon of the symbol |
name_hl |
string? |
highlight of the name of the symbol |
icon_hl |
string? |
highlight of the icon of the symbol |
win |
integer? |
the source window the symbol is shown in |
buf |
integer? |
the source buffer the symbol is defined in |
view |
table? |
The original view of the source window, created by winsaveview() , used to restore the view after previewing the symbol |
bar |
dropbar_t? |
the dropbardropbar_t the symbol belongs to, if the symbol is shown inside a winbar |
menu |
dropbar_menu_t? |
menudropbar_menu_t associated with the symbol, if the symbol is shown inside a winbar |
entry |
dropbar_menu_entry_t? |
the dropbar menu entrydropbar_menu_entry_t the symbol belongs to, if the symbol is shown inside a menu |
children |
dropbar_symbol_t[]? |
children of the symbol (e.g. a children of a function symbol can be local variables inside the function) |
siblings |
dropbar_symbol_t[]? |
siblings of the symbol (e.g. a sibling of a symbol that represents a level 4 markdown heading can be other headings with level 4) |
bar_idx |
integer? |
index of the symbol in the dropbardropbar_t |
entry_idx |
integer? |
index of the symbol in the menu entrydropbar_menu_entry_t |
sibling_idx |
integer? |
index of the symbol in the siblings |
range |
{start: {line: integer, character: integer}, end: {line: integer, character: integer}} |
range of the symbol in the source window |
on_click |
fun(this: dropbar_symbol_t, min_width: integer?, n_clicks: integer?, button: string?, modifiers: string?)|false? |
callback to invoke when the symbol is clicked, force disable on_click when the value if set to false |
callback_idx |
integer? |
idx of the on_click callback in _G.dropbar.callbacks[buf][win] , use this to index callback function because bar_idx could change after truncate |
opts |
dropbar_symbol_opts_t? |
options passed to winbar_symbol_t:new() when the symbols is created |
data |
table? |
any extra data associated with the symbol |
dropbar_symbol_t
has the following methods:
Method | Description |
---|---|
dropbar_symbol_t:new(opts: dropbar_symbol_t?): dropbar_symbol_t |
constructor of dropbar_symbol_t |
dropbar_symbol_t:del() |
destructor of dropbar_symbol_t |
dropbar_symbol_t:merge(opts: dropbar_symbol_t) |
create a new dropbar_symbol_t by merging opts into the current dropbar_symbol_t |
dropbar_symbol_t:cat(plain: boolean?): string |
concatenates the symbol into a string with substrings for highlights and click support if plain is not set; else returns a plain string without substrings for highlights and click support |
dropbar_symbol_t:displaywidth(): integer |
returns the display width of the symbol |
dropbar_symbol_t:bytewidth(): integer |
returns the byte width of the symbol |
dropbar_symbol_t:jump() |
jump to the start of the range of the dropbar symbol |
dropbar_symbol_t:preview(orig_view: table?) |
preview the symbol in the source window, use orig_view as the original view of the source window (to restore win view after preview ends) |
dropbar_symbol_t:preview_restore_hl() |
clear the preview highlights in the source window |
dropbar_symbol_t:preview_restore_view() |
restore the view in the source window after previewing the symbol |
dropbar_symbol_t:swap_field(field: string, new_val: any) |
temporarily change the content of a dropbar symbol |
dropbar_symbol_t:restore() |
restore the original value of the fields of a dropbar symbol changed in dropbar_symbol_t:swap_field() |
dropbar_menu_t
Declared and defined in lua/dropbar/menu.lua
.
dropbar_menu_t
is a class that represents a drop-down menu.
dropbar_menu_t
has the following fields:
Field | Type | Description |
---|---|---|
buf |
integer |
buffer number of the menu |
win |
integer |
window id of the menu |
is_opened |
boolean? |
whether the menu is currently opened |
entries |
dropbar_menu_entry_t[] |
entries in the menu |
win_configs |
table |
window configuration, value can be a function, see menu configuration options |
_win_configs |
table? |
evaluated window configuration |
cursor |
integer[]? |
initial cursor position |
prev_win |
integer? |
previous window, assigned when calling new() or automatically determined in open() |
prev_buf |
integer? |
previous buffer, assigned when calling new() or automatically determined in open() |
sub_menu |
dropbar_menu_t? |
submenu, assigned when calling new() or automatically determined when a new menu opens |
prev_menu |
dropbar_menu_t? |
previous menu, assigned when calling new() or automatically determined in open() |
clicked_at |
integer[]? |
last position where the menu was clicked, 1,0-indexed |
prev_cursor |
integer[]? |
previous cursor position in the menu |
symbol_previewed |
dropbar_symbol_t? |
symbol begin previewed in the menu |
dropbar_menu_t
has the following methods:
Method | Description |
---|---|
dropbar_menu_t:new(opts: dropbar_menu_t?): dropbar_menu_t |
constructor of dropbar_menu_t |
dropbar_menu_t:del() |
destructor of dropbar_menu_t |
dropbar_menu_t:eval_win_configs() |
evaluate window configurations dropbar_menu_t.win_configs and store the result in dropbar_menu_t._win_configs |
dropbar_menu_t:get_component_at(pos: integer[], look_ahead: boolean?): dropbar_symbol_t?, { start: integer, end: integer }? |
get the componentdropbar_symbol_t at position pos and its range it occupies in the entry it belongs to |
dropbar_menu_t:click_at(pos: integer[], min_width: integer?, n_clicks: integer?, button: string?, modifiers: string?) |
simulate a click at pos in the menu |
dropbar_menu_t:click_on(symbol: dropbar_symbol_t, min_width: integer?, n_clicks: integer?, button: string?, modifiers: string?) |
simulate a click at the component symbol dropbar_symbol_t of the menu |
dropbar_menu_t:update_hover_hl(pos: integer[]) |
update the hover highlights (DropBarMenuHover* ) assuming the cursor/mouse is hovering at pos in the menu |
dropbar_menu_t:update_current_context_hl(linenr: integer?) |
update the current context highlight (hl-DropBarMenuCurrentContext ) assuming the cursor is at line linenr in the menu |
dropbar_menu_t:make_buf() |
create the menu buffer from the entriesdropbar_menu_entry_t , must be called after self:eval_win_configs() |
dropbar_menu_t:make_win() |
open the menu window with self._win_configs and set menu options, must be called after self:make_buf() |
dropbar_menu_t:override(opts: dropbar_menu_t?) |
override menu options |
dropbar_menu_t:preview_symbol_at(pos: integer[], look_ahead: boolean?) |
preview the componentdropbar_symbol_t at position pos in the menu |
dropbar_menu_t:finish_preview(restore_view: boolean?) |
finish previewing the symbol, always clear the preview highlights in the source buffer, restore the original view of the source window if restore_view is true or nil |
dropbar_menu_t:quick_navigation(new_cursor: integer[]) |
nagivate the cursor to the neartest clickable component on the current menu entry in the direction of cursor movement |
dropbar_menu_t:open(opts: dropbar_menu_t?) |
open the menu with options opts |
dropbar_menu_t:close(restore_view: boolean?) |
close the menu |
dropbar_menu_t:toggle(opts: dropbar_menu_t?) |
toggle the menu |
dropbar_menu_t:fuzzy_find_restore_entries() |
restore menu buffer and entries in their original order before modified by fuzzy search |
dropbar_menu_t:fuzzy_find_close() |
stop fuzzy finding and clean up allocated memory |
dropbar_menu_t:fuzzy_find_click_on_entry(component: number|fun(dropbar_menu_entry_t):dropbar_symbol_t) |
click on the currently selected fuzzy menu entry, choosing the component to click according to component |
dropbar_menu_t:fuzzy_find_open(opts: table?) |
open the fuzzy search menu, overriding fzf configuration with opts argument |
dropbar_menu_t:fuzzy_find_navigate(direction: 'up'|'down'|integer) |
navigate to the nth previous/next entry while fuzzy finding |
dropbar_menu_entry_t
Declared and defined in lua/dropbar/menu.lua
.
dropbar_menu_entry_t
is a class that represents an entry (row) in a
drop-down menu. A dropbar_menu_t
instance is made up of
multiple dropbar_menu_entry_t
instances while a
dropbar_menu_entry_t
instance can contain multiple
dropbar_symbol_t
instances.
dropbar_menu_entry_t
has the following fields:
Field | Type | Description |
---|---|---|
separator |
dropbar_symbol_t |
separator to use in the entry |
padding |
{left: integer, right: integer} |
padding to use between the menu entry and the menu border |
components |
dropbar_symbol_t[] |
componentsdropbar_symbol_t[] in the entry |
virt_text |
string[][]? |
list of virtual text chunks to display below the entry |
menu |
dropbar_menu_t? |
the menu the entry belongs to |
idx |
integer? |
the index of the entry in the menu |
dropbar_menu_entry_t
has the following methods:
Method | Description |
---|---|
dropbar_menu_entry_t:new(opts: dropbar_menu_entry_t?): dropbar_menu_entry_t |
constructor of dropbar_menu_entry_t |
dropbar_menu_entry_t:del() |
destructor of dropbar_menu_entry_t |
dropbar_menu_entry_t:cat(): string, dropbar_menu_hl_info_t |
concatenate the components into a string, returns the string and highlight infodropbar_menu_hl_info_t |
dropbar_menu_entry_t:displaywidth(): integer |
calculate the display width of the entry |
dropbar_menu_entry_t:bytewidth(): integer |
calculate the byte width of the entry |
dropbar_menu_entry_t:first_clickable(offset: integer?): dropbar_symbol_t?, { start: integer, end: integer }? |
get the first clickable componentdropbar_symbol_t and its range in the dropbar menu entry starting from offset , which defaults to 0 |
dropbar_menu_entry_t:get_component_at(col: integer, look_ahead: boolean?): dropbar_symbol_t?, { start: integer, end: integer }? |
get the componentdropbar_symbol_t at column position col and the range it occupies in the menu entry |
dropbar_menu_entry_t:prev_clickable(col: integer): dropbar_symbol_t?, { start: integer, end: integer }? |
get the previous clickable componentdropbar_symbol_t and its range in the dropbar menu entry given current column position col |
dropbar_menu_entry_t:next_clickable(col: integer): dropbar_symbol_t?, { start: integer, end: integer }? |
get the next clickable componentdropbar_symbol_t and its range in the dropbar menu entry given current column position col |
dropbar_menu_hl_info_t
Declared and defined in lua/dropbar/menu.lua
.
dropbar_menu_hl_info_t
is a class that represents a highlight range in a
single line of a drop-down menu.
dropbar_menu_hl_info_t
has the following fields:
Field | Type | Description |
---|---|---|
start |
integer |
start column of the higlighted range |
end |
integer |
end column of the higlighted range |
hlgroup |
string |
highlight group to use for the range |
ns |
integer? |
namespace to use for the range, nil if using default namespace |
dropbar_source_t
Declared in lua/dropbar/sources/init.lua
.
dropbar_source_t
is a class that represents a source of a drop-down menu.
dropbar_source_t
has the following field:
Field | Type | Description |
---|---|---|
get_symbols |
function(buf: integer, win: integer, cursor: integer[]): dropbar_symbol_t[] |
returns the symbolsdropbar_symbol_t[] to show in the winbar given buffer number buf and cursor position cursor |
dropbar_select_opts_t
Declared in lua/dropbar/utils/menu.lua
.
dropbar_select_opts_t
is a class that represents the options passed to utils.menu.select
(vim.ui.select
with some extensions).
dropbar_select_opts_t
has the following fields:
Field | Type | Description |
---|---|---|
prompt |
string? |
determines what will be shown at the top of the select menu. |
format_item |
fun(item: any): string, string[][]? |
formats the list items for display in the menu, and optionally formats virtual text chunks to be shown below the item. |
preview |
fun(self: dropbar_symbol_t, item: any, idx: integer) |
previews the list item under the cursor. |
preview_close |
fun(self: dropbar_symbol_t, item: any, idx: integer) |
closes the preview when the menu is closed. |
A dropbar_source_t
instance is just a table with
get_symbols
field set to a function that returns an array of
dropbar_symbol_t
instances given the buffer number, the
window id, and the cursor position.
We have seen a simple example of a custom source in the default config of
opts.bar.sources
where the second source is set to a combination
of lsp/treesitter/markdown sources using the utils.source.fallback()
factory
function, which simply returns a table containing a get_symbols()
function
where each source passed to utils.source.fallback()
is queried and the first
non-empty result get from the sources is returned as the result of the combined
source.
Here is another example of a custom source that will always return two symbols
saying 'Hello' and 'dropbar' with highlights 'hl-Keyword'
and 'hl-Title'
and a smiling face shown in 'hl-WarningMsg'
at the start of the first symbol;
clicking on the first symbol will show a notification message saying 'Have you
smiled today?', followed by the smiling face icon used in the in dropbar symbol:
local bar = require('dropbar.bar')
local custom_source = {
get_symbols = function(_, _, _)
return {
bar.dropbar_symbol_t:new({
icon = ' ',
icon_hl = 'WarningMsg',
name = 'Hello',
name_hl = 'Keyword',
on_click = function(self)
vim.notify('Have you smiled today? ' .. self.icon)
end,
}),
bar.dropbar_symbol_t:new({
name = 'dropbar',
name_hl = 'Title',
}),
}
end,
}
Add this source to opts.bar.sources
table to see it in action:
require('dropbar').setup({
bar = {
sources = {
custom_source,
},
},
})
The following example shows how to make a source that returns two symbols with the first symbol having a drop-down menu with a single entry saying 'World':
local bar = require('dropbar.bar')
local menu = require('dropbar.menu')
local custom_source = {
get_symbols = function(_, _, _)
return {
bar.dropbar_symbol_t:new({
icon = ' ',
icon_hl = 'WarningMsg',
name = 'Hello',
name_hl = 'Keyword',
on_click = function(self)
self.menu = menu.dropbar_menu_t:new({
entries = {
menu.dropbar_menu_entry_t:new({
components = {
bar.dropbar_symbol_t:new({
icon = ' ',
icon_hl = 'WarningMsg',
name = 'World',
name_hl = 'Keyword',
on_click = function(sym)
vim.notify('Have you smiled today? ' .. sym.icon)
end,
}),
},
}),
},
})
self.menu:toggle()
end,
}),
bar.dropbar_symbol_t:new({
name = 'dropbar',
icon = ' ',
name_hl = 'Special',
icon_hl = 'Error',
}),
}
end,
}
on_click()
Callbackdropbar_symbol_t:new()
defines a default on_click()
callback if non is provided.
The default on_click()
callback will look for these fields in the symbol
instance and create a drop-down menu accordingly on click, for more information
about these fields see dropbar_symbol_t
.
For creating the drop-down menu:
dropbar_symbol_t.siblings
dropbar_symbol_t.sibling_idx
dropbar_symbol_t.children
For jumping to the symbol or previewing it:
dropbar_symbol_t.range
dropbar_symbol_t.win
dropbar_symbol_t.buf
The following example shows a source that utilizes the default on_click()
callback:
local bar = require('dropbar.bar')
local custom_source = {
get_symbols = function(buf, win, _)
return {
bar.dropbar_symbol_t:new({
name = 'Section 1',
name_hl = 'Keyword',
siblings = {
bar.dropbar_symbol_t:new({
name = 'Section 2',
name_hl = 'WarningMsg',
}),
bar.dropbar_symbol_t:new({
name = 'Section 3',
name_hl = 'Error',
}),
bar.dropbar_symbol_t:new({
name = 'Section 4',
name_hl = 'String',
children = {
bar.dropbar_symbol_t:new({
buf = buf,
win = win,
name = 'Section 4.1',
name_hl = 'String',
-- Will jump to line 3, col 4 (0-indexed) when clicked in the
-- menu
range = {
start = { line = 3, character = 4 },
['end'] = { line = 5, character = 6 },
}
}),
},
}),
},
}),
}
end,
}
To see this source in action add it to opts.bar.sources
table:
require('dropbar').setup({
bar = {
sources = {
custom_source,
},
},
})
If the symbol fields siblings
or children
are expensive to compute, you can
use meta-tables to lazy-load them, so that they are only computed when a menu
is opened:
local bar = require('dropbar.bar')
local custom_source = {
get_symbols = function(_, _, _)
return {
bar.dropbar_symbol_t:new(setmetatable({
name = 'Section 1',
name_hl = 'Keyword',
}, {
__index = function(self, key)
if key == 'siblings' then
self[siblings] = -- [[ compute siblings ]]
return self[siblings]
end
if key == 'children' then
self[children] = -- [[ compute children ]]
return self[children]
end
-- ...
end,
})),
}
end,
}
To see concrete examples of lazy-loading see
lua/dropbar/sources
.
DropBarFileName
local dropbar = require('dropbar')
local sources = require('dropbar.source')
local utils = require('dropbar.sources')
vim.api.nvim_set_hl(0, 'DropBarFileName', { fg = '#FFFFFF', italic = true })
local custom_path = {
get_symbols = function(buff, win, cursor)
local symbols = sources.path.get_symbols(buff, win, cursor)
symbols[#symbols].name_hl = 'DropBarFileName'
if vim.bo[buff].modified then
symbols[#symbols].name = symbols[#symbols].name .. ' [+]'
symbols[#symbols].name_hl = 'DiffAdded'
end
return symbols
end,
}
dropbar.setup({
bar = {
sources = function(buf, _)
if vim.bo[buf].ft == 'markdown' then
return {
custom_path,
sources.markdown,
}
end
if vim.bo[buf].buftype == 'terminal' then
return {
sources.terminal,
}
end
return {
custom_path,
utils.source.fallback {
sources.lsp,
sources.treesitter,
},
}
end,
},
})